UCSB Personal Guidance System (PGS)
UCSB Personal Guidance System (PGS)
Brief Summary
This project is concerned with developing and evaluating a GPS-based navigation
system for visually impaired people. It started in 1985 with a concept paper
by Jack Loomis (Professor of Psychology), who has since directed the project.
Reginald Golledge (Professor of Geography) and Roberta Klatzky (Professor of
Psychology, now at Carnegie Mellon University) are the two other principals
in the project. We first publicly demonstrated the PGS in 1993 using a bulky
prototype carried in a backpack. Since 1993 we have created several versions
of the PGS, one of which was carried in a small pack worn at the waist. Our
project has mostly focused on designing the user interface and the Geographic
Information System (GIS) component (e.g., spatial database and route finding
software).
Several wearable systems are now commercially available (notably BrailleNote GPS from Pulse Data and Trekker by VisuAide). These systems provide verbal guidance and environmental information via speech and Braille displays. Because our recent survey research has confirmed our longstanding belief that visually impaired people sometimes want direct percept information about the environment, just as drivers and pilots want pictorial information from their navigation systems, our recent R&D has concentrated on spatial displays for such systems. Dr. James Marston, a Postdoctoral Researcher in Geography, has contributed greatly to this newer work.
Our R&D has dealt with several types of spatial display. The first is a virtual acoustic display, which provides auditory information to the user via earphones (as originally proposed in the 1985 concept paper). With this display, the user hears important environmental locations, such as turn points along the route and points of interest. The labels of these locations are converted to synthetic speech and then displayed using auditory direction and distance cues, such that the spoken labels appear out in the auditory space of the user. A user wishing to go toward some environmental location that is being displayed simply turns to face the spoken label and then begins walking toward it. The intensity of the displayed information increases as the person approaches the locations.
A second type of display, which we call the Haptic Pointer Interface (HPI), emulates the function of the RIAS receiver (project 1). The user holds in the hand a block to which are attached an electronic compass and a small loudspeaker or vibrator. When the hand is pointing toward some location represented in the computer database, the user hears a tone or feels a vibration. Supplementary verbal information can be provided by synthetic speech. The user moves toward the desired location by aligning the body with the hand while maintaining the "on-course" auditory or vibratory signal. Other variants of the second display involve putting the compass on the body or head and turning the body or head until the on-course signal is perceived.
Three formal route-guidance studies evaluating
the different displays mentioned indicate that they provide effective route
guidance and are well liked by visually impaired users. Our research indicates
that spatial displays ought to be available as optional alternatives to synthetic
speech on commercial navigation systems for the visually impaired.
More Detailed Description
Since 1985, Professors Jack Loomis, Reginald Golledge, and Roberta Klatzky,
aided by our many research associates, have been doing basic and applied research
in support of the development of a navigation system for visually impaired people,
which we call the Personal Guidance System. Professor Loomis is the project
leader. Since 1987 we have been supported by the National Eye Institute (NEI).
More recently our research and development has also been supported by the National
Institute on Disability and Rehabilitation Research (NIDRR); we are part of
a consortium (The
Wayfinding Group) headed by Mike May of SenderoGroup.
The original purpose of the PGS was to guide visually impaired people to destinations
of their choice and to provide them with better knowledge of the environments
through which they are traveling (Loomis,
1985).
All navigation systems have three functional components: a component determining
the traveler's position and orientation in space, a spatial database of the
environment in which travel will occur, and an interface which displays information
to the user and allows the user to control the system. System software utilizes
signals from various input devices to determine the user's position and orientation,
implements the Geographic Information System (GIS) for accessing and manipulating
information in the spatial database, and implements the user interface. The
original design of the PGS proposed using the Global Positioning System (GPS)
as the primary means for determining position and orientation and using a virtual
acoustic display as the means of displaying information to the traveler (Loomis,
1985). This latter idea was to use spatialized sound to indicate important locations
in the environment, such as waypoints along the path and points of interest
in the environment. As envisioned, the virtual acoustic display would present
synthesized speech to the traveler by way of earphones so that the spoken names
of environmental points would appear to come from their actual locations, as
if emanating from loudspeakers at those locations.
In the early 1990's we developed a fully functioning system which was worn in
a bulky backpack (Loomis, Golledge, Klatzky, Speigle, & Tietz, 1994; Golledge,
Klatzky, Loomis, Speigle, & Tietz, 1998). An important part of our research
and development in the 1990's was creation of a spatial database of the UCSB
campus and implementation of the GIS functionality (Golledge, Loomis, Klatzky,
Flury, Yang, 1991; Golledge, Klatzky, Loomis, Speigle, & Tietz, 1998). We also
conducted an experiment on the relative effectiveness of the virtual acoustic
display and other ways of displaying information to guide a traveler along a
route (Loomis, Golledge, & Klatzky, 1998; Loomis, Golledge, & Klatzky, 2001).
Although this research demonstrated that a virtual acoustic display was generally
more effective in guiding a person along a route than other methods using conventional
synthesized speech (i.e., not spatialized), such a design suffers from two drawbacks:
many visually impaired people express reservations about wearing earphones while
traveling, and the implementation of a virtual acoustic display entails additional
hardware, complexity, and cost relative to a display that involves only synthesized
speech.
The most recent implementation of the system weighs only a few pounds and is
worn in a pack slung over the shoulder. Because many laptop computers now come
with 3-D sound capability built-in and GPS receivers are available as plug-in
cards, we can implement the original design mostly with standard off-the-shelf
hardware. Currently, the only non-standard hardware in our system is an electronic
compass (fluxgate magnetometer) which we use to monitor the heading of the user's
head, body, or hand.
Our current research and development now focuses on the user interface, especially
the display component. This is our primary contribution to the research and
development being conducted by the consortium headed by Sendero. In our investigation
of how to permit the user to control the system, we have done some informal
experimentation using speech-to-text software. The idea is to have the visually
impaired traveler control the system using speech commands picked up by a microphone.
Unfortunately, ambient noise sometimes interferes with speech reception and
makes this method of control unreliable. On the display side of the user interface,
we are continuing to compare different methods of presenting information to
the user. We are still evaluating conventional speech interfaces and the virtual
acoustic display but are now evaluating other interfaces that provide direct
perceptual information about direction to a waypoint or point of interest. The
most promising of these we call a "haptic pointer interface". It is inspired
by the hand-held receiver used in the Talking Signs© system of remote signage.
With our interface, the user holds a small wand-shaped object in the hand to
which is attached an electronic compass, which monitors the pointing direction
of the hand. While the user points the hand roughly in the direction of a waypoint
or point of interest, the computer sends either beeping tones or synthesized
speech to a small speaker worn near the user's shoulder. Thus, the user can
localize a waypoint or point of interest by turning the hand until hearing the
audible signals and then orienting the body and proceeding in that direction.
Our usability studies comparing six different interfaces should be complete
in mid to late 2003.
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